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Sonic

More RA3 Info from PC Zone UK

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Hagren has once again come up with another list of Red Alert 3 information for us. This time its from the preview featured the latest issue of PC Zone UK. The list below reveals a few more things as well as confirms some stuff.....
  • The Japan campaign is currently aimed at being unlockable after you finish the Allied or Soviet ones.
  • Japan are probably the strongest race in the water at present.
  • Many of the Japanese units transform into other ones.
  • The fact that your base can be built out at sea is designed to encourage players to use aircraft more.
  • There will be significant resources out at sea so naval presence can't be ignored.
  • A monitor in the corner of the screen shows you the state of the AI and allows you to give four orders: attack or defend a unit or location, stop or help me. Without orders the AI will do it's own thing.
  • In MP you can put units in friendly transports, use allied airfields and repair bays and you can give units to another player. You cannot, however, simply give your ally cash, which is designed to make giving units to another player a risk since the units might be ambushed en route to your ally.
  • There will be less units with multiple capabilities than in C&C3, so no massing of uber-tanks-that-kill- everything.
  • Every unit has a primary and secondary ability (not sure how this meshes with the above point, I'm just copying what it says )
  • Online matches will average at 20-30 minutes.
  • One of the allied AI commanders is Major Giles, a stiff upper lip British commander specialising in special weapons and aircraft, played by Beowulf actor Greg Ellis.
  • There is a weapon called a Time Bomb, which can be chronosphered into your opponents base. In MP this can result in a situation where both players chrono the bomb into each others base like a hot potato until it explodes.
  • Mission locations include San Diego, Cape Cod, Amsterdam, Heidelberg, Easter Island, Mount Fuji and Santa Monica.
  • Executive producer Chris Corry - "Peter Weller is not in RA3."
  • ETA Winter 2008
Scans of the preview can be found right here.

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I was thinking that with Japan's inclusion, surely the campaign would have a 'battle of midway' kinda feel.

 

I'm wondering how the new resources will work - whether it's like blue tiberium, or a secondary income like a SC or AOE economy thing. It's funny that sea bases encourage air units.

 

And following your link sonic this other information was gleaned...

 

  • The Tiberium universe and RA won’t be connected
  • Amphibious units are flexible, but limited in firepower
  • Switching these very units between land and sea is automatic
  • CnC-TV is going to get a soviet-themed makeover
  • Balance isn’t focusing on rock-paper-scissors only
  • The allied are based on sleek, traditional design, the Soviets bulbous (Also inspired by statues), and the Japanese on popular culture straight from Japan, with the Sci-Fi slider being the highest here
  • MCV system confirmed

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well this info is very impressive...very

 

and the sea resources would maybe be oil?

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ha - real oil derricks?!?!

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Awww.... no kill-all uber units?

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Holy Foly!

 

LOOOVE these lines!:

 

  • A monitor in the corner of the screen shows you the state of the AI and allows you to give four orders: attack or defend a unit or location, stop or help me. Without orders the AI will do it's own thing.
  • In MP you can put units in friendly transports, use allied airfields and repair bays and you can give units to another player. You cannot, however, simply give your ally cash, which is designed to make giving units to another player a risk since the units might be ambushed en route to your ally.

Seems Red Alert has finally come as close to perfect as anything can get!

Edited by Sonic

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Cape Cod, eh? Well that's a little too close for comfort.. :x:

 

And Tanya will be back! :D

Edited by sith_wampa

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I still want it. I will defidantlly get it.

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