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Everything posted by Alex06
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Tiberian Apocalypse, a C&C3 mod that re-imagines all 3 factions in the game, has recruited a new texture artist, nicknamed Keksz, who has re-textured the mod's Orca to look more realistic. You may recognize some of Keksz' work from C&C Untitled. ' rel='lightbox'>http://media.moddb.com/images/mods/1/10/9383/screenshot0.jpg Click here to visit TA's ModDB gallery and see all-new screenshots of the mod.
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C&C Untitled, a mod for C&C Generals, will have new units for each faction, alongside a graphical overhaul of the entire game. Recently, a render of the new Chinese Supply Truck has been released, showcasing this unit's graphical overhaul. ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10478/supplytruck_render.jpg Click here to visit their ModDB page and take a look.
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Tiberium Essence's next version, 1.52 will include many new features. One of these is an extensive snow tileset, complete with ice and snowy structures. ' rel='lightbox'>http://media.moddb.com/images/mods/1/12/11483/Snowbridge01.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/12/11483/Snowruins02.jpg Click here to visit their image gallery and see all of their new screenshots.
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Another Rise of the Reds news update has gone live, featuring the artillery pieces of the ECA: The Sky Shield Battery, the Howitzer Position and the Mortar Track. As is the case with every RotR update, a short, in-universe story is included, further dwelling into the lore of the newly-revealed arsenal. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_MortarTrack_2.jpg ' rel='lightbox'>media.moddb.com/images/mods/1/5/4333/EU_HowitzerPosition.jpg Click here to read the entire news update.
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A new Rise of the Reds news update has gone live recently. This update features 2 new infantry units: The Grenadier and the Combat Medic. As always, a short in-universe story detailing and featuring these units is included ' rel='lightbox'>http://media.moddb.com/images/articles/1/116/115293/auto/EU_Grenadier.jpg ' rel='lightbox'>http://media.moddb.com/images/articles/1/116/115293/auto/EU_Combat_Medic.jpg Click here to read the entire news update.
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Mental Omega 3.0 will receive its own installer, which will include some new unit renders, featuring units from the mod itself, much like how Red Alert 2 and Yuri's Revenge featured renders of units from the respective game. The most recent of these renders that has been released is the Epsilon's Scorpion Cell's Trike. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4016/b_speeder.png Additionally, the mod team have updated the mod's website with a page detailing every single one of the Epsilon's structures, which can be seen here. You can also visit their image gallery by clicking here, to see all of the other unit renders.
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So apparently 343i's map makers decided to make their upcoming map pack reference a map from Halo 3, one from Halo: Reach and...Tiberium? Believe it or not, here it is...The map is called "Shatter". And, even more strange is that the vehicle in the first screenshot, the Mantis, looks a lot like the Wolverine from Tiberium: If you don't believe me that this looks like Tiberium, here's some reference shots: I'm thinking this is more of a coincidence, but it's a really funny one. And some people who worked on Halos 1 through 3 ended up working on Tiberium, if I recall correctly.
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In light of the Mod of the Year event, Rise of the Reds has released a news update that includes a trailer, which reveals many brand-new ECA units that have yet to be featured in a news update. The upcoming release, version 1.8, will include the ECA as a fully-playable faction. This update also showcases 3 all-new ECA heavy defenses: The Anti-Tank Barricade, the Gun Turret and the Bulldog Turret. As always, you can read a short story that further delves into this new arsenal. Click here to read the entire news update.
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A while ago, Mental Omega 3.0's team released a video showcasing the voice overs for a few of the new units while also detailing the voice over project for Mental Omega 3.0. A lesser while ago, a second video has gone live, showcasing a few more units. Additionally, the mod team have updated the mod's website with a page detailing every single one of the Epsilon's structures, which can be seen here.
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A new Rise of the Reds news update has gone live recently. This update showcases 2 new structures: The Telecom Tower and Telecom Relay. As always, a short in-universe story presenting these new additions is included. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_TelecomTower.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_TelecomRelay.jpg Click here to read the entire news update.
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Tiberium Essence's next version, 1.52, will include a few modifications to Nod's arsenal: The Harpy's design has been updated with a central, heavily-armored ducted rotor instead of the classic exposed rotor and renamed the Venom, while the Brotherhood has also received a new unit; The Tarantula Mine is an upgraded Limpet Drone that will seek and destroy enemy targets, rather than attaching to vehicles. Additionally, maps will now have new Tiberium crystal doodads, both in green and blue variants. ' rel='lightbox'>http://media.moddb.com/images/mods/1/12/11483/NOD_Harpy_OR_Venom.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/12/11483/TEManual_NOD_LimpetDrone.jpg Click here to visit their image gallery and see all of their new screenshots.
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Why? O_o
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The tower in the background of this pic is very similar to the Tiberium Spike in Tiberium, while the lighting itself is similar to that used in several screenshots and videos from Tiberium. The fog, the overall green map lighting, the rocky ground textures, and even the way the structures look separate and modular, all of it is reminiscent of Tiberium.
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An image from Bungie's new game "Destiny" looks oddly familiar...
Alex06 replied to OWA's topic in Gaming Discussion
Even stranger is this: https://forums.halow...spx#post1893881 http://blogs.halowaypoint.com/Headlines/post/2012/11/29/The-Halo-Bulletin-112912-.aspx (Scroll down to see pictures of the "Shatter" map) -
Rise of the Reds is back with a news update. This latest update focuses on the return of the famous German Gepard anti-air vehicle, the Radar Helicopter and the Field Command, the ECA's forward command center. As always, a short in-universe story is included, introducing the reader to the arsenal that will play a part of the ECA's forces on the battlefield. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_Gepard_1.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_RdrHeli.jpg Click here to read the entire news update.
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Jarmen Kell to Return in the New Command & Conquer?
Alex06 replied to Sonic's topic in Command & Conquer News
Which is exactly what happened with Red Alert 2 (Paris Tower instead of Eiffel Tower) and Generals 1 in Germany (Asian Pact, which is how I guessed that the 3rd faction would be named the same way in Gen 2 (Gen 2? Sounds awkward to say...)). Protectorade: Liquid Hydration + Energy Drink xD -
Jarmen Kell to Return in the New Command & Conquer?
Alex06 replied to Sonic's topic in Command & Conquer News
The third faction is called the "APA". I suspect it's something like "Asian Protectorate Army" or "Asian Pact Army", if not the "Asia-Pacific Army". And they refer to one of it's Generals as "Zhao" (just checked, that IS how Zhao it is pronounced in Chinese), and in one video, you can see the GLA rogue General killing a General or Officer that speaks in an Japanese or Chinese accent and lays out his sword to his enemies before admitting defeat. He also speaks of honor. Not to mention the rogue GLA General kills him and asks his troops to fire on the remaining soldiers to draw them into the reactor (Chinese Nuclear Reactor, anyone?) so he can blow it up and kill them all together. -
Jarmen Kell to Return in the New Command & Conquer?
Alex06 replied to Sonic's topic in Command & Conquer News
Actually, it is him. 100% confirmed. If you watch the Dam explosion video, the other GLA General, Dankel, or Danko, whatever his name is, actually mentions his full name. There is also reference to an Asian Pact/Asian Protectorate Army General who's name is pronounced "Jao". I believe this is how "Zhao" would be pronounced, if it isn't actually how "Tao" is pronounced in Chinese. If it is the latter, then it could be the famous Chinese General from Zero Hour? -
Very reminiscent of Mass Effect, if you ask me. I like it. I'm pretty surprised and happy to see that the third faction is indeed the Asian Pact, as I predicted and suspected since the announcement of this game. They wouldn't take North Korea or Russia and using China seemed a bit too risky, so obviously the faction would have to be some sort of "Asian Pact" type of army.
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The team behind the Mental Omega APYR mod for Yuri's Revenge have revealed they will create tutorial missions for the latest release: Mental Omega 3.0. So far, the original Basic Training mission from Red Alert 2 has been re-enabled and updated for Mental Omega 3.0. They are also looking for a voice actor to voice the Training Officer for the tutorial missions. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4016/training.png Visit this page for more info.
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Shortly after the latest update, Rise of the Reds makes itself heard once again, the mod team having released yet another news article about the ECA, this time showcasing the European Manticore and R&D Compound. As always, a short in-universe story is included, introducing the reader to the arsenal that will play a part of the ECA's forces on the battlefield. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_RDCompound.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_Manticore.jpg Click here to read the entire news update.
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The Rise of the Reds mod team has recently posted updates on the ECA faction, one such update showcasing the ECA's Vehicle Depot and the Leopard Tank. This update, as with other RotR updates, includes a short in-universe story detailing the new arsenal that's being presented. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_VehicleDepot.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_Leopard.1.jpg Click here to read the entire news update.
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Like with other EA games, we haven't heard of Generals 2 for a long time and they keep delaying news. I have a feeling this happens when the game is on life support. Come September 2013, if we have no big and weekly or monthly news, the game may end up cancelled.
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Another news update for the Rise of the Reds mod has just gone live, showcasing some of the defensive structures of the ECA faction and, as usual, providing a short story detailing the newly-unveiled arsenal. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_Fortification.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4333/EU_GrdTwr.jpg Click here to read the entire news update.
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I would add a note saying they're looking for people to voice the units.
