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New C&C 3 Preview at GameSpot

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GameSpot have posted a new hands on preview of Command & Conquer 3 looking at multiplayer, skirmish and the Alien faction, as well as 3 gameplay videos. There is also a developer video interview. All the new media covers the Alien third faction with plenty of new screen shots. Which you can check out below.

 

thumb_screen45.jpg thumb_screen46.jpg thumb_screen47.jpg thumb_screen48.jpg thumb_screen49.jpg thumb_screen50.jpg

 

Click here to read all the info in the latest preview. And don't forget the new videos.

 

dl_icon.gif Command & Conquer 3 Tiberium Wars Gameplay Movie 1

dl_icon.gif Command & Conquer 3 Tiberium Wars Gameplay Movie 2

dl_icon.gif Command & Conquer 3 Tiberium Wars Gameplay Movie 3

dl_icon.gif Command & Conquer 3 Tiberium Wars Developer Interview

 

If you visit this page you can watch them streaming.

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Guest Rabbit

Interesting thing is, I don't even recall seeing all of those units.

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Anyway we can get links to the videos on the site. Gamestop isnt letting me download the videos and their quality sucks. LOL. Tnks

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Hmm by the look of the Obelisk's striking the stronger units..

 

Thats one thing that always annoyed me bout TD and TS but it was a great strategy...

 

Rush with tons of cheap ass 100 dollar troops and tons of them, the Obelisk will be obsessed with them instead of the big-strong mammoth tank in the background... :roll: :)

 

Annoying when its you its used against but its how I've won many online games when I was younger.

 

 

Great info and stuff! I'm very positive and EA is doing good.. The only thing that concerns me is the GDI "rocket" buggy... GLA anyone? That thing was so overpowered and it glitched and gave them incredible range from time to time, hope thats not the case.

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You know every time I look at those rocket buggies that constantly remind me of little remote control toys.. :P They're so cute... :P

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Anyway we can get links to the videos on the site. Gamestop isnt letting me download the videos and their quality sucks. LOL. Tnks

 

Yeah I'm having the same problem, I guess the servers are overloaded... hmm check that. It doesn't like my d/l manager but a straight "save as" works fine. Try that.

 

I really liked how the flame weapons seemed effective against the 'organic' alien units. I hope that's an actual fact... a lesson the should have learned from starcraft.

 

I really didn't like the female gui voice... the 'training' and 'unit attack voice' were very un-alien. The actual unit roars etc sounded fine, but the 'laser' sound seem wimpy. Maybe it needs a better contact sound from buildings and/or units. Like a nice heavy explosion sfx.

 

the screenshots with the trees are BEAUTIFUL...

 

-gben

 

(downloading the other clips now)

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THis game is just looking better all the time. Take it we can expect the traditional 'escort' missions judging by the trucks that appear in 2 of the screens.

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Interesting thing is, I don't even recall seeing all of those units.

 

Well what do you recall seeing? I hope you've been working hard over the last month, cos you can tell us now ya know, your NDA has now expired. :wink:

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I liked how in the first clip where those triods are attacking that base, that I bomber comes flying over and bombs em', knocking two of them out. And just as it ends another bomber dropping a bomb on the last tripod. Neat. :nod:

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I wonder what the truck is carrying in the first pic.

Also the flying things in the Nod base in the second pic are too small to be piloted by anyone so they must be Nod scout drones as they appear to be of human make.

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...Tiberium, which is found to be a source of highly concentrated energy...

 

Don't they mean minerals? :roll:

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Interesting thing is, I don't even recall seeing all of those units.

 

Well what do you recall seeing? I hope you've been working hard over the last month, cos you can tell us now ya know, your NDA has now expired. :wink:

 

I have been waitin for this. :twisted::evil::twisted:

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Hmm by the look of the Obelisk's striking the stronger units...

 

I forget - can't you manually target the vehicles you want to attack or is it just in RA2 that you can do that.

 

Press "R" for reverse... ha... neato... who knew GDi source their tanks from Italy???

 

The interview stops before the spectator information is that normal?

 

-gben

 

edit: I just noticed my filesize is only 40mb when the posted size is supposed to be 60mb. I must have stopped the d/l accidently?!?

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You can maually target with defense structures, just click on them and use them like a unit. Only works within the weapon's range, obviously

 

Tiberium - concentrated minerals, energy, does matter which one you say, its the same effect either way

 

Aliens = teh pwnage. Some of those battle scenes, especially in the red zones were friggin cool.

 

Now hopefully the music is up to par with everything else, and we'll be good to go :twisted:

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I was showing these videos to a friend last night and when I watched the gameplay movie #1 I noticed something new...

 

Blue Tiberium... we all seemed to be watching the tripod getting attacked and noone mentioned the different coloured field.

 

-gben

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lol.. You know after all the moaning and bitching. Its not really all that much. :P

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Most people will probably say it looks like ice or something and not Blue Tiberium. Because there are still a lot of fools around who think that the Green Tiberium in C&C 3 looks wrong..... when it perfectly acceptable to me.

 

Please continue the Blue Tiberium discussion here http://forums.cncnz.com/viewtopic.php?t=7082

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Because there are still a lot of fools around who think that the Green Tiberium in C&C 3 looks wrong..... when it perfectly acceptable to me.
So they're fools because they disagree with you? Hmm... :?

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Well apart for ironing out the bugs and the balancing, this game is finished in terms of developing it's ideas and such. No more ideas or feedback will be implemented into this game apart from those who attend the next summit, and those will only be bug and balance based. So everything you see is the final product on the design front. This game only has 5-7 weeks before it goes gold!

 

So these "fools" are just gonna have to live with what they're given now. If they don't like it, they might as well take a hike outta this community, cos EA's words on this game are now final!

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Well apart for ironing out the bugs and the balancing, this game is finished in terms of developing it's ideas and such. No more ideas or feedback will be implemented into this game apart from those who attend the next summit, and those will only be bug and balance based. So everything you see is the final product on the design front. This game only has 5-7 weeks before it goes gold!

 

Ha... so we can start the "wish list for expansion thread now!"

 

Actually I think the guys have been pretty settled on everything before the released it to us, the changes they've made have been pretty minor really (just artwork) not mechanics.

 

King have you been keeping score? How does the community stack up against EA? Who has more influence?

 

-gben

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Now that I've seen the better quality versions of these videos' date=' yes it is indeed Blue Tiberium.

 

cnc3_blue_tiberium_s.jpg

 

Download all the gameplay videos below (50 MB each).

[list']

[*]#2 http://rapidshare.com/files/11388067/169_c...011107.zip.html

[*]#3 http://rapidshare.com/files/11388647/169_c...011107.zip.html

 

I can't get the second link to work - it says file not found. (Now I have to wait an hour before I can download the third file - but it appears valid.)

 

It's amazing how much more detail is in these videos, it makes you want to watch these two sets of new videos and pause every few seconds to look at everything closer... like how the tripod lasers track across the infantry, or that two of the tentacles are ripped off from the first flame bomb.

 

(Again I didn't notice it the first time, but one of the videos has the nod-hang-glider unit in action... but I haven't watched them all again to work out which one... some fun to be had over the weekend... these better quality versions will make it fun!)

 

Do we have any analy-retentive volunteers who want to pour over the vids??? Then you should be helping Sonic with the unit/building descriptions!!! :)

 

-gben

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EA hold the most influence. EA have created about 80% of C&C 3 off their own back. The community have influenced about 15% of the game, and the remaining 5% is feedback that's been met somewhere in the middle.

 

The best example which is partial of this 5% is probably Tiberium. They created it, we reduced it significantly and without telling the community, EA have put it somewhere in between :haha:

 

There have been a few other elements which EA have not told the community about that they've reverted half way back to the original design. This is purely because if they don't there will be inconsistencies with future titles. Why have they not told us, cos there's a large minority out there that just won't listen.

 

As I said in a previous post a while back, community pressure can change a game. And according to the original Westwood staff who are now at petroglyph, the designs the C&C community have influenced change on have actually been for the worse in their eyes. or to quote an ex Westwood designer who was working on C&C 3 before the takeover:

 

What we see here is a game that looks more like Tiberian Sun 1.5 as opposed to a sequal to Tiberian Sun itself. The C&C community have been a powerful force in ensuring that some of the things we personally designed (that were originally implemented into early EA concepts) for C&C 3 have been disregarded because of the so called "Canon". But the game looks great, there's no denying that!

 

But nevertheless we see C&C 3 as a great game, and are looking forward to playing the game in our offices for nostalgia reasons. We hope that EA continue to create great C&C titles, and we're happy for them to take C&C in any direction they see fit.

 

Ironic really. That this community can dangerously change a game beyond even Westwood's intentions. :roll:

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